This afternoon at Agile 2010 I ran a session called Technically Distributed: Tips and Techniques for Distributed Teams (slides are at the end of this post). While I gave information about some of the tools I’ve used for teams, I think the key revelations came from two exercises we did. In the first, the teams…
Tag: Innovation Games
Come Learn About Innovation Games Online This Friday!
Are you interested in learning about Innovation Games? This Friday, June 25th, 2010, I’m going to be facilitating a free game of Prune the Product Tree for the first 8 people to sign up at the registration page. If you’ve been interested in Innovation Games, or want to see what it is all about, this…
Slides and Video from Product Planning and Prioritization with Innovation Games
At XP2010 I gave a workshop on using Innovation Games to do product planning and prioritization. While I was able to post the pictures pretty quickly, I had to process the video and the slides. Below is the video and slides that were presented during the first part of the workshop. The second part was…
Come Play Innovation Games for the Agile Developer Skills Project!
Recently, D. André Dhondt posted to the Agile Developer Skills mailing list that he was stepping down from leading the group. The project, for those not familiar, was working to catalog the skills an agile developer would need, and provide roadmaps and guideposts to help grow people working with agile methods. There’s more information on…
Facilitating High-Emotion Retrospectives
One of the more interesting things about facilitation is that you have to be prepared for just about anything. Retrospectives and exploratory sessions can generate very strong emotional responses – from yelling, to crying, to utter silence. However, most retrospectives are about improvement – part of the kaizen philosophy. At the end of the day,…